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39322027 Q1PrimeJGAAP

Akatsuki Inc. FY2027 Q1 Earnings Report

Akatsuki Inc. FY2027 Q1 earnings report and financial analysis

Akatsuki Inc.

IT & Services, Others/Information & Communication


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MetricCurrent PeriodSame Period Last YearYoY
Revenue¥51.3B¥23.1B+121.6%
Operating Income¥6.9B¥-17.0B+140.8%
Ordinary Income¥6.5B¥-19.1B+134.2%
Net Income¥7.9B¥-11.7B+167.4%
ROE2.0%-2.6%-

Executive Summary

During the quarter, revenue and profits increased substantially, reversing the operating loss recorded in the same period of the previous year and clearly demonstrating a recovery in the earnings capacity of the core business. Revenue was ¥51.3B (¥23.1B in the previous year, YoY +121.6%), Operating Income was ¥6.9B (¥-17.0B in the previous year), Ordinary Income was ¥6.5B (¥-19.1B in the previous year), and Net Income was ¥7.9B (¥-11.7B in the previous year, YoY +167.4%). The primary driver of the increase in revenue and earnings was the sharp recovery in the GameComic segment, supplemented by operating leverage resulting from improvements in the gross margin and SG&A ratio.

Factors Affecting Performance

【Revenue】Revenue was ¥51.3B, representing a YoY increase of +121.6%. By segment, GameComic was the largest pillar at ¥35.5B (69.2% of total revenue, YoY +75.9%), while Entertainment & Lifestyle recorded ¥8.5B (YoY +184.2%, including the effects of M&A), and the newly established AI & DX Solutions segment recorded ¥7.4B.

【Profitability】Operating Income turned positive at ¥6.9B (¥-17.0B in the previous year), while the gross margin was 47.9% (equivalent to 5.9% in the previous year) and the SG&A ratio declined to 34.4%. GameComic led company-wide profits with Operating Income of ¥12.8B and a margin of 36.1%, whereas AI & DX posted an Operating Loss of ¥0.98B and Entertainment & Lifestyle recorded a margin of 7.0% (down from the previous year), indicating a polarization of profitability across segments. Against Ordinary Income of ¥6.5B, extraordinary income of ¥5.6B, including a ¥5.5B gain on the sale of investment securities, contributed to lifting Net Income to ¥7.9B. Revenue and earnings increased.

Segment Analysis

GameComic is the core business, generating the majority of company-wide profits, with revenue of ¥35.5B (YoY +75.9%), Operating Income of ¥12.8B (YoY +179.0%), and a profit margin of 36.1%. Entertainment & Lifestyle expanded to revenue of ¥8.5B (YoY +184.2%), but Operating Income declined to ¥0.6B (YoY -51.6%) and the profit margin decreased to 7.0%, presumably due to M&A integration costs and the impact of front-loaded investment. AI & DX Solutions recorded an Operating Loss of ¥1.0B against revenue of ¥7.4B (profit margin △13.2%), placing it in an investment-led growth phase. Company-wide profits remain highly dependent on GameComic, and progress in monetizing the other segments will be key to diversification going forward.

Key Financial Indicators

【Profitability】The Operating Margin improved to 13.5% (equivalent to △73.4% in the previous year), while the Net Profit Margin reached 15.4%; both improved substantially from the losses recorded in the previous year. The gross margin was 47.9%, supported by an improved content revenue mix.【Cash Flow Quality】Of Profit Before Tax of ¥12.1B, extraordinary income of ¥5.6B, primarily consisting of a ¥5.5B gain on the sale of investment securities, was included, indicating that part of Net Income depended on non-recurring factors.【Investment Efficiency】ROE was 2.0%. While net assets declined YoY (¥453.8B→¥388.7B, due in part to the impact of share repurchases and other factors), the absolute improvement in Net Income remained limited.【Financial Soundness】The Equity Ratio was 49.4% (down from 72.3% in the previous year). Although the company held Long-Term Borrowings of ¥250.5B and Bonds Redeemable within One Year of ¥20.0B against Cash and Deposits of ¥382.1B, Current Assets of ¥571.4B substantially exceeded Current Liabilities of ¥141.5B, indicating strong short-term liquidity resilience.

Cash Flow Analysis

As the cash flow statement was not disclosed, funding trends are analyzed based on changes in the balance sheet. Cash and Deposits increased 25.1% to ¥382.1B from ¥305.6B in the same period of the previous year, presumably reflecting the contribution of the return to Operating Income profitability, as well as cash inflows from the sale of investment securities, which generated a ¥5.5B gain on sale. Meanwhile, Long-Term Borrowings increased substantially from ¥89.6B to ¥250.5B, reflecting financing for M&A and growth investments, including the acquisition of Groove Holdings Co., Ltd. Intangible assets and goodwill also increased substantially, respectively, indicating that the use of funds is directed toward growth investments. Accounts Receivable declined from ¥67.2B to ¥37.0B, suggesting the effects of progress in collections and changes in the revenue mix; however, the decline in the balance amid a sharp increase in revenue indicates that the billing cycle warrants further scrutiny.

Earnings Quality

Of Net Income of ¥7.9B, core Operating Income was ¥6.9B, while non-core extraordinary income of ¥5.6B—a ¥5.5B gain on the sale of investment securities and a ¥0.1B gain on the sale of fixed assets—boosted Profit Before Tax. Non-operating income and expenses largely offset one another, with income such as a ¥1.3B foreign exchange gain offset by expenses including ¥0.6B in interest expense and ¥1.0B in commissions paid, resulting in a small net loss (Non-operating Income of ¥2.0B versus Non-operating Expenses of ¥2.4B). The gap between Ordinary Income of ¥6.5B and Net Income of ¥7.9B was primarily attributable to extraordinary income. Evaluation of sustainable earnings power should therefore emphasize the trend in Operating Income. Non-operating income was limited to approximately 3.9% of revenue and does not represent excessive dependence; however, extraordinary income has low repeatability, and an assessment assuming normalization from the next fiscal year onward is appropriate.

Shareholder Returns

There was no revision to the dividend forecast for the quarter. A 1-for-3 stock split is scheduled to take effect on October 1, 2026, and the interim dividend for the fiscal year ending March 2027 is stated on a pre-split basis. The year-end dividend remains undecided because earnings guidance is currently difficult to formulate, and the annual Payout Ratio cannot currently be calculated. Treasury shares increased substantially from ¥2.6B in the same period of the previous year to ¥67.4B, suggesting that share repurchases were conducted as one of the shareholder return measures under the company’s capital policy.

Risk Factors

  1. Content and title concentration risk: GameComic accounts for 69.2% of revenue and the majority of Operating Income, creating a structure in which performance is highly susceptible to the performance of hit titles.

  2. Impairment risk associated with increasing goodwill: Goodwill increased from ¥37.8B to ¥71.2B, primarily due to the ¥34.4B recognized in connection with the acquisition of Groove Holdings. The purchase price allocation remains incomplete and the amount is provisional; therefore, the results of future impairment tests warrant close attention.

  3. Risk of continued losses in new businesses: AI & DX Solutions generated revenue of ¥7.4B against an Operating Loss of ¥1.0B (profit margin △13.2%), indicating that the investment-led phase is continuing.

Industry Benchmark (Reference; Compiled by the Company)

Industry Benchmark (it_telecom)

Profitability and Returns

MetricCompanyMedian (IQR)Delta
Operating Margin13.5%8.1% (2.3%–15.9%)+5.4pt
Net Profit Margin15.4%5.9% (1.6%–10.7%)+9.5pt

The company’s Operating Margin and Net Profit Margin both exceed the industry median, placing its profitability in the upper tier of the industry.

Growth and Capital Efficiency

MetricCompanyMedian (IQR)Delta
Revenue Growth Rate (YoY)121.6%9.3% (0.4%–16.9%)+112.3pt

The Revenue Growth Rate substantially exceeds the industry median; however, it should be noted that the figure includes a rebound from the low performance recorded in the same period of the previous year.

※Source: Compiled by the Company

Key Takeaways from the Financial Results

  1. The improvement in core earnings power is clear. The improvement in the Operating Margin to 13.5% resulted from simultaneous increases in the gross margin and declines in the SG&A ratio, primarily due to improved profitability in GameComic.

  2. Net Income includes extraordinary income—a ¥5.5B gain on the sale of investment securities—as well as foreign exchange gains. The portion of the ¥7.9B in Net Income attributable to temporary factors should therefore be distinguished when evaluating core earnings power.

  3. Goodwill associated with M&A increased to ¥71.2B, accounting for 9.1% of total assets. As the purchase price allocation remains provisional, monitoring the progress of integration and impairment resilience will be key areas of focus in the financial results.


This report is an earnings analysis document automatically generated by AI based on XBRL financial summary data. It does not recommend investment in any specific security. The industry benchmarks are reference information compiled by the Company based on publicly available financial results data. Investment decisions should be made at your own responsibility, after consulting with a professional as necessary.

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