- Net Sales: ¥73.59B
- Operating Income: ¥5.87B
- Net Income: ¥12.50B
- EPS: ¥52.92
| Item | Current | Prior | YoY % |
|---|
| Net Sales | ¥73.59B | ¥76.48B | -3.8% |
| Cost of Sales | ¥36.95B | - | - |
| Gross Profit | ¥39.54B | - | - |
| SG&A Expenses | ¥23.71B | - | - |
| Operating Income | ¥5.87B | ¥15.82B | -62.9% |
| Non-operating Income | ¥1.53B | - | - |
| Non-operating Expenses | ¥110M | - | - |
| Ordinary Income | ¥6.97B | ¥17.25B | -59.6% |
| Income Tax Expense | ¥4.68B | - | - |
| Net Income | ¥12.50B | - | - |
| Net Income Attributable to Owners | ¥2.89B | ¥9.69B | -70.2% |
| Total Comprehensive Income | ¥4.55B | ¥12.45B | -63.4% |
| Interest Expense | ¥11M | - | - |
| Basic EPS | ¥52.92 | ¥160.99 | -67.1% |
| Diluted EPS | ¥52.33 | ¥159.32 | -67.2% |
| Dividend Per Share | ¥0.00 | ¥0.00 | - |
| Item | Current End | Prior End | Change |
|---|
| Current Assets | ¥120.88B | - | - |
| Cash and Deposits | ¥99.60B | - | - |
| Non-current Assets | ¥54.59B | - | - |
| Property, Plant & Equipment | ¥1.33B | - | - |
| Intangible Assets | ¥748M | - | - |
| Item | Value |
|---|
| Net Profit Margin | 3.9% |
| Gross Profit Margin | 53.7% |
| Current Ratio | 621.4% |
| Quick Ratio | 621.4% |
| Debt-to-Equity Ratio | 0.15x |
| Interest Coverage Ratio | 533.45x |
| Item | YoY Change |
|---|
| Net Sales YoY Change | -3.8% |
| Operating Income YoY Change | -62.9% |
| Ordinary Income YoY Change | -59.6% |
| Net Income Attributable to Owners YoY Change | -70.2% |
| Total Comprehensive Income YoY Change | -63.4% |
| Item | Value |
|---|
| Shares Outstanding (incl. Treasury) | 69.16M shares |
| Treasury Stock | 14.82M shares |
| Average Shares Outstanding | 54.66M shares |
| Book Value Per Share | ¥2,757.84 |
| Item | Amount |
|---|
| Q2 Dividend | ¥0.00 |
| Year-End Dividend | ¥60.00 |
This data was automatically extracted from XBRL files. Please refer to the original disclosure documents for accuracy.
GungHo Online Entertainment (TSE:3765) reported FY2025 Q3 consolidated results under JGAAP showing resilient topline but sharp profit contraction. Revenue was ¥73.6bn, down 3.8% YoY, while operating income fell 62.9% YoY to ¥5.9bn, compressing the operating margin to roughly 8.0%. Net income declined 70.2% YoY to ¥2.9bn, implying a net margin of 3.93%. Gross profit of ¥39.5bn yields a high gross margin of 53.7%, but SG&A and other operating costs absorbed most of the gross profitability, evidencing negative operating leverage. Ordinary income of ¥7.0bn exceeded operating income by about ¥1.1bn, suggesting meaningful non-operating gains (likely interest/FX/other income) partially offsetting the operating decline. The implied effective tax burden looks heavy (tax expense of ¥4.68bn vs ordinary income of ¥6.97bn), contributing to the sharp drop in net income, despite an interest expense of only ¥11m and very strong interest coverage of ~533x. Balance sheet strength stands out: total assets of ¥167.9bn against total liabilities of ¥21.9bn and equity of ¥149.9bn implies very low leverage (D/E ~0.15x) and a high equity buffer. Liquidity is abundant, with current assets of ¥120.9bn and current liabilities of ¥19.5bn, yielding a current ratio of ~6.2x and ample working capital of ~¥101.4bn. Asset turnover is modest at 0.438x, consistent with a content/IP-driven model that scales on active users rather than asset intensity. DuPont decomposition implies a low ROE of 1.93%, driven mainly by margin compression rather than leverage or asset efficiency. The headline EBITDA and cash flow figures are unreported (shown as zero placeholders), so any EBITDA or OCF-based conclusions cannot be drawn from this dataset. Similarly, the reported equity ratio of 0.0% is clearly a placeholder; based on disclosed assets and equity, the equity ratio is approximately 89.3%. Dividend data shows DPS of ¥0 and a payout ratio of 0%, consistent with a conservative stance amid earnings volatility. Overall, the company remains financially robust with substantial liquidity and low leverage, but profitability is under pressure due to higher operating costs and likely heavier marketing/content expenses. Near-term performance hinges on user engagement and monetization for key titles, marketing efficiency, and the pipeline of new content, with tax normalization also an earnings swing factor.
ROE (1.93%) decomposes into net margin (3.93%) × asset turnover (0.438x) × financial leverage (1.12x). The primary drag is net margin: revenue only fell 3.8% YoY, yet operating income fell 62.9%, indicating significant negative operating leverage and/or cost inflation in SG&A (e.g., user acquisition, live-ops events, or platform fees). Gross margin remains strong at 53.7%, suggesting the core unit economics of content remain attractive; the issue lies below gross profit. Operating margin is ~8.0% (¥5.868bn/¥73.595bn), well below historical norms for a mature hit title, implying elevated marketing or development amortization, and potentially higher revenue share costs for platforms/distribution. Ordinary income exceeded operating income by ~¥1.1bn, likely non-operating gains cushioning margins but not structurally repeatable. The interest burden is negligible (¥11m), with coverage ~533x, so financing costs are not the constraint. Tax expense of ¥4.679bn against ordinary income of ¥6.968bn implies a high effective tax burden for the period, further suppressing net margin. Overall, profitability quality appears pressured by operating cost mix rather than gross economics, with high fixed/semi-fixed costs amplifying small topline declines.
Revenue fell 3.8% YoY to ¥73.6bn, indicating relatively stable but slightly declining engagement/monetization. The disproportionate decline in operating/profit metrics vs revenue points to growth headwinds masked by promotional intensity or content refresh costs. Given the hit-driven nature of mobile/online gaming, sustainability depends on event cadence, gacha mechanics performance, collaboration IPs, and regional contributions; small shifts in rankings/engagement can materially affect revenue. Ordinary income resilience vs operating suggests some lift from financial/other income (e.g., interest on cash or FX tailwinds), not core growth. With limited disclosure on title mix, regional split, or user KPIs, near-term growth visibility is low. Profit quality is currently weak, with elevated taxes and operating costs reducing conversion of revenue to earnings. Outlook hinges on new title launches, live-ops effectiveness for existing franchises, and marketing ROI normalization; a modest recovery could drive outsized profit rebound given operating leverage, but the reverse is also true.
Liquidity is very strong: current assets ¥120.9bn vs current liabilities ¥19.5bn yields a current ratio of ~6.21x and working capital of ~¥101.4bn. Quick ratio mirrors current ratio due to zero-reported inventories (treated as undisclosed), supporting a highly liquid profile typical of cash-rich mobile gaming firms. Solvency is robust: total liabilities ¥21.9bn vs equity ¥149.9bn implies D/E ~0.15x and an equity ratio of ~89.3% (calculated), despite the reported 0.0% placeholder. Low financial leverage and minimal interest expense (¥11m) indicate negligible refinancing risk. Asset turnover is modest (0.438x), consistent with IP-driven models. Overall, the company has ample balance sheet capacity to absorb operating volatility.
Operating, investing, and financing cash flows are unreported in this dataset (zeros are placeholders), so OCF/NI and FCF analysis cannot be concluded here. Earnings quality assessment thus relies on accrual metrics: the large gap between gross margin (53.7%) and operating margin (~8.0%) suggests elevated period costs that may be partly discretionary (marketing) or timing-related (campaigns, content updates). Working capital details are limited; however, high current assets vs current liabilities indicate no liquidity strain. Absent OCF and capex data, we cannot verify cash conversion, but ordinary income exceeding operating income implies some financial income contribution from cash balances, which can aid cash flow. Monitor future disclosures for OCF, capex/content investment, and deferred revenue trends to assess revenue recognition and cash conversion.
Reported DPS is ¥0 with a payout ratio of 0%, consistent with preserving cash amid earnings volatility. With unreported OCF/FCF and no cash balance disclosure in this dataset, FCF coverage of dividends cannot be calculated; the reported 0.00x should be treated as not disclosed. Balance sheet strength (equity ~¥149.9bn, low liabilities) suggests capacity for shareholder returns in principle, but current profit compression and high tax burden argue for caution short term. Dividend policy outlook likely prioritizes internal reserves for development and marketing flexibility; any distributions would depend on stabilization of margins and visibility on pipeline performance.
Business Risks:
- Hit-driven revenue concentration in key titles and event cadence
- Monetization sensitivity to user engagement, rankings, and collaboration events
- Platform fee structures and policy changes (Apple/Google) impacting take rates
- Regulatory scrutiny of gacha/loot mechanics and consumer protection rules
- Content pipeline and launch execution risk, including live-ops efficacy
- Competitive intensity from domestic/global mobile gaming publishers
- Foreign exchange volatility affecting overseas revenues and costs
Financial Risks:
- Earnings volatility due to high operating leverage and discretionary marketing
- Potential tax rate volatility (period’s implied high effective tax rate)
- Limited transparency on cash flows and cash balances in this dataset
- Intangible asset amortization/development expense swings affecting margins
Key Concerns:
- Operating income down 62.9% YoY despite only a 3.8% revenue decline
- Net income down 70.2% YoY; implied high effective tax burden
- Low ROE (1.93%) driven by margin compression, not balance sheet weakness
- Insufficient cash flow disclosure to validate cash conversion and FCF
Key Takeaways:
- Topline resilience but pronounced margin compression and negative operating leverage
- Balance sheet is cash-rich and minimally leveraged, providing resilience
- Ordinary income benefits from non-operating gains; core profit needs recovery
- ROE subdued due to weak net margin; leverage and turnover are not the drivers
- Visibility low without OCF/FCF and title-level KPIs; subsequent disclosures are critical
Metrics to Watch:
- Operating margin and SG&A-to-sales trajectory (marketing efficiency)
- Grossing/ranking trends and MAU/DAU, ARPDAU for key titles
- OCF, capex/content investment, and deferred revenue when disclosed
- Effective tax rate normalization and drivers
- Share of overseas revenue and FX sensitivity
- Pipeline milestones, new title performance, and event cadence
Relative Positioning:
Among Japanese mobile/online gaming peers, GungHo remains balance-sheet-strong with low leverage and substantial liquidity, but currently exhibits weaker operating profitability versus historically higher-margin periods, reflecting mature flagship dependence and elevated operating costs.
This analysis was auto-generated by AI. Please note the following:
- No Guarantee of Accuracy: The accuracy and completeness of this analysis are not guaranteed. For accurate financial data, please refer to the original disclosure documents published on TDnet or other official sources
- Not Investment Advice: This analysis is for general informational purposes only and does not constitute investment advice under applicable securities laws. It is not a recommendation to buy or sell any specific securities
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